Sketching exercise to unfold your product opportunities

Last Christmas while I was struggling to buy a present for my family on “El Corte Ingles” website, I had a revelation and decided to employ my questioning of reality to a more fruitful enterprise (other than GAD). I embarked myself in the challenging mission of making websites a better place. Went on Coursera, hit that search button and bam! “Introduction to UX principles and process” Here we go!

Why having a basic understanding of UX principles?

I bet everyone has ever found herself going back and forth on a website trying to find something, perhaps entering ten thousand times information that resulted in an invalid input or not knowing how to exit one of the website's sections without hitting the back button in the browser, to quote some examples. I hardly ever come back to a website that has made me have a mental meltdown. No matter how cheap the product they were selling, no matter how convenient service they offer. Sometimes they’re hard to avoid: the booking system of your next door gym, the schedule of the local buses, etc. But what happens if you don’t offer a niche service, what if you’re an e-commerce website trying to break-through competitors? Then, my friend you need to know your UX. No one notices good UX, but everyone can tell when yours suck.

Going back to the Coursera course. I found it highly recommendable to anyone who wants to gain a basic understanding of UX design and its principles. It doesn't take a big deal of time and I started using this right away in Busuu. This post is about one of the exercises of the course: Sketching 10 solutions for the highest elevator in the world. In Busuu I have done sketches during design sprints but I’ve never reflected on how useful it is to use your eyes and the world around you to identify problems and solutions. This is why this exercise was great fun and challenging since I’m not as acquainted with lifts as I'm with the apps I work with.

Let’s sketch!

Look around you, pick an object and think about why you use it and what is the opportunity to make the object better, easier to use or fitter for its purpose, then start sketching solutions until you run out of ideas (no matter how crazy you go). If you can’t think of any, start with the worst solution. Oh! And don’t spend too long doing this exercise, this is like one of the newspaper sudokus. You don’t want to get obsessed and spend hours, just to do a bit of a mental workout. The best part of doing this regularly is that you become less attached to find THE BEST solution to a problem, just a solution and hey, that works wonders if you work developing or designing products.

10 Sketches for alternative control interfaces for a 10,000 floor elevator

“In this assignment, you will design alternative control interfaces for an elevator. A really long elevator. An elevator that can service all of the floors of a 10,000 floor building. Nevermind that such a building, at 30,000 meters (100,000 feet, or roughly 3-4 times higher than Mt. Everest) could probably not be built given current technology. Do consider, though, that at 20.5 m/s (the current top speed for an elevator, a record held by Shanghai Tower), it would take nearly 30 minutes to reach the top floor if there were no stops in between. Also consider that an elevator servicing so many floors would need to move a lot of people, suggesting a capacity of dozens, if not hundreds, of passengers.”

Sketch 1: Only call buttons

Pros:
Cons:

Solution (after considering constraints): little and often

Sketch 2: Operated like a train with different preset lines

Pros:

Cons:

Solution (after considering constraints): Assistance panel

Sketch 3: Two way audio and stop button

Pros:
Cons:

Solution (after considering constraints): Ding sound and help buttons

Sketch 4: Modular lift with in-between escalators

Pros:
Cons:

Solution (after considering constraints): More info, report controls

Sketch 5: Group floor selection in lobby

Pros:
Cons:

Solution (after considering constraints): With controls

Sketch 6: Two lifts in lobby (one regular, one express)

Pros:
Cons:

Solution (after considering constraints): Back to one lift system with different rides

Sketch 7: App controlled lift, book a slot

Pros:
Cons:

Solution (after considering constraints): WiFi and manual controls in lift

Sketch 8: Modular “paternoster” lift

Pros:
Cons:

Solution (after considering constraints): Add doors and make it a continuous lift

Sketch 9: Three way queue group

Pros:
Cons:

Solution (after considering constraints): Reduce the number of floor range and set up “departing times”

Sketch 10: Personal / visiting card operated lift

Pros:
Cons:

Solution (after considering constraints): Add a regular lift panel inside

Last notes:

This exercise was meant to take a couple of hours, I took a couple of days. That’s why doing exercises like this regularly is so important: they make you less attached to a solution (or idea), open to try new things and recover from mistakes easily.